Today we covered two things that will help you move from old-tyme
static HTML to the newfangled world of dynamic HTML: timing events
and methods of dealing with browser incompatibilities. If you want to learn
more about the wonders of dynamic HTML, be sure to check out Taylor's
Tomorrow, we'll end our coverage of JavaScript objects and syntax.
But don't be too sad this isn't the end but the beginning. True JavaScript knowledge comes only from extensive practice and hacking. By the end of tomorrow, you'll be ready to confidently head out into the wild world of JavaScript to hone your skills with endless coding.
We'll also cover the finer points of the use of JavaScript with
images, including JavaScript in client-side image maps and preloading
images to make your image swaps work quickly (or just work). After that,
we'll take a long excursion into the world of object-oriented
programming. You know about Date objects and Window objects already. Tomorrow we'll learn how to create our own objects and how to access
and control them in several different ways.
Before going onto the next Lesson, you might want to try this
homework assignment to solidify your understanding of the JavaScript
objects we already know.